149 lines
4.5 KiB
Text
149 lines
4.5 KiB
Text
[gd_scene load_steps=8 format=3 uid="uid://b76vnt4rv4p0q"]
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[ext_resource type="Script" path="res://addons/ridiculous_coding/dock.gd" id="1_bwupq"]
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[ext_resource type="Texture2D" uid="uid://c3ltnrdrb2qmg" path="res://addons/ridiculous_coding/under.png" id="3_vdb3k"]
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[ext_resource type="AudioStream" uid="uid://g6lh6kjt0ynq" path="res://addons/ridiculous_coding/fireworks.wav" id="4_1o4lv"]
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[ext_resource type="Texture2D" uid="uid://dmvuvaqf5uhwi" path="res://addons/ridiculous_coding/progress.png" id="4_y2kl4"]
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[sub_resource type="Gradient" id="Gradient_v1eyn"]
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offsets = PackedFloat32Array(0, 0.419689, 0.715026, 1)
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colors = PackedColorArray(1, 1, 1, 1, 0.979167, 1, 0.333333, 1, 1, 0, 0, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_6lmfn"]
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gradient = SubResource("Gradient_v1eyn")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_x4b51"]
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lifetime_randomness = 0.29
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spread = 20.0
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gravity = Vector3(0, 300, 0)
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initial_velocity_min = 400.0
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initial_velocity_max = 400.0
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scale_min = 5.0
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scale_max = 6.0
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color_ramp = SubResource("GradientTexture2D_6lmfn")
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[node name="Ridiculous Coding Dock" type="Control"]
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custom_minimum_size = Vector2(300, 175)
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_bwupq")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="XP" type="VBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/XP"]
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layout_mode = 2
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[node name="xpLabel" type="Label" parent="VBoxContainer/XP/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "XP: 201 / 350"
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[node name="levelLabel" type="Label" parent="VBoxContainer/XP/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Level: 3"
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horizontal_alignment = 2
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[node name="ProgressBar" type="TextureProgressBar" parent="VBoxContainer/XP"]
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custom_minimum_size = Vector2(0, 10)
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layout_mode = 2
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max_value = 150.0
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value = 1.0
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nine_patch_stretch = true
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texture_under = ExtResource("3_vdb3k")
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texture_progress = ExtResource("4_y2kl4")
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[node name="fire1" type="Control" parent="VBoxContainer/XP/ProgressBar"]
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layout_mode = 1
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="GPUParticles2D" type="GPUParticles2D" parent="VBoxContainer/XP/ProgressBar/fire1"]
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rotation = -0.785397
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emitting = false
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amount = 200
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process_material = SubResource("ParticleProcessMaterial_x4b51")
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[node name="fire2" type="Control" parent="VBoxContainer/XP/ProgressBar"]
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_top = 8.0
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offset_right = 40.0
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offset_bottom = 48.0
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grow_horizontal = 0
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[node name="GPUParticles2D" type="GPUParticles2D" parent="VBoxContainer/XP/ProgressBar/fire2"]
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rotation = -2.35619
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emitting = false
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amount = 200
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process_material = SubResource("ParticleProcessMaterial_x4b51")
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[node name="fireworksTimer" type="Timer" parent="VBoxContainer/XP/ProgressBar"]
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wait_time = 3.0
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[node name="sfxFireworks" type="AudioStreamPlayer" parent="VBoxContainer/XP/ProgressBar"]
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stream = ExtResource("4_1o4lv")
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volume_db = -12.0
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[node name="GridContainer" type="GridContainer" parent="VBoxContainer"]
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layout_mode = 2
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columns = 2
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[node name="explosionCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Explosions"
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[node name="shakeCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Shake"
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[node name="blipCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Blips"
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[node name="charsCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Keys"
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[node name="soundCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Sound"
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[node name="fireworksCheckbox" type="CheckButton" parent="VBoxContainer/GridContainer"]
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layout_mode = 2
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size_flags_horizontal = 11
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button_pressed = true
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text = "Fireworks"
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[node name="CenterContainer" type="CenterContainer" parent="VBoxContainer"]
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layout_mode = 2
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[node name="resetButton" type="Button" parent="VBoxContainer/CenterContainer"]
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layout_mode = 2
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text = "Reset"
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