Godot-I18N-Testing/scripts/language.gd

12 lines
279 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var a = tr("%s picked up the %s") % ["Ogre", "Sword"]
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass