OBSPlugin/main.py

236 lines
9.0 KiB
Python

from src.backend.PluginManager.ActionBase import ActionBase
from src.backend.PluginManager.PluginBase import PluginBase
from src.backend.PluginManager.ActionHolder import ActionHolder
from src.backend.DeckManagement.InputIdentifier import Input
from src.backend.PluginManager.ActionInputSupport import ActionInputSupport
# Import gtk modules
import gi
gi.require_version("Gtk", "4.0")
gi.require_version("Adw", "1")
from gi.repository import Gtk, Adw, Gdk
import sys
import os
import threading
from datetime import timedelta
from loguru import logger as log
# Add plugin to sys.paths
sys.path.append(os.path.dirname(__file__))
from OBSActionBase import OBSActionBase
from actions.ToggleStream.ToggleStream import ToggleStream
from actions.ToggleRecord.ToggleRecord import ToggleRecord
from actions.RecPlayPause.RecPlayPause import RecPlayPause
from actions.ToggleReplayBuffer.ToggleReplayBuffer import ToggleReplayBuffer
from actions.SaveReplayBuffer.SaveReplayBuffer import SaveReplayBuffer
from actions.ToggleVirtualCamera.ToggleVirtualCamera import ToggleVirtualCamera
from actions.ToggleStudioMode.ToggleStudioMode import ToggleStudioMode
from actions.TriggerTransition.TriggerTransition import TriggerTransition
from actions.ToggleInputMute.ToggleInputMute import ToggleInputMute
from actions.SwitchScene.SwitchScene import SwitchScene
from actions.ToggleSceneItemEnabled.ToggleSceneItemEnabled import ToggleSceneItemEnabled
from actions.SwitchSceneCollection.SwitchSceneCollection import SwitchSceneCollection
class OBS(PluginBase):
def __init__(self):
super().__init__()
# Launch backend
print("launch backend")
self.launch_backend(os.path.join(self.PATH, "backend", "backend.py"), os.path.join(self.PATH, "backend", ".venv"), open_in_terminal=False)
print("backend launched")
self.lm = self.locale_manager
self.lm.set_to_os_default()
self.register(
plugin_name=self.lm.get("plugin.name"),
github_repo="https://github.com/StreamController/OBSPlugin",
plugin_version="1.0.1",
app_version="1.0.0-alpha"
)
# Streaming
toggle_stream_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleStream,
action_id_suffix="ToggleStream",
action_name=self.lm.get("actions.toggle-stream.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.UNTESTED
}
)
self.add_action_holder(toggle_stream_action_holder)
# Recording
toggle_record_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleRecord,
action_id_suffix="ToggleRecord",
action_name=self.lm.get("actions.toggle-record.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.UNTESTED
}
)
self.add_action_holder(toggle_record_action_holder)
rec_play_pause_action_holder = ActionHolder(
plugin_base=self,
action_base=RecPlayPause,
action_id_suffix="RecPlayPause",
action_name=self.lm.get("actions.rec-play-pause.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.UNTESTED
}
)
self.add_action_holder(rec_play_pause_action_holder)
# Replay Buffer
toggle_replay_buffer_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleReplayBuffer,
action_id_suffix="ToggleReplayBuffer",
action_name=self.lm.get("actions.toggle-replay-buffer.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(toggle_replay_buffer_action_holder)
save_replay_buffer_action_holder = ActionHolder(
plugin_base=self,
action_base=SaveReplayBuffer,
action_id_suffix="SaveReplayBuffer",
action_name=self.lm.get("actions.save-replay-buffer.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(save_replay_buffer_action_holder)
# Virtual Camera
toggle_virtual_camera_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleVirtualCamera,
action_id_suffix="ToggleVirtualCamera",
action_name=self.lm.get("actions.toggle-virtual-camera.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(toggle_virtual_camera_action_holder)
# Studio Mode
toggle_studio_mode_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleStudioMode,
action_id_suffix="ToggleStudioMode",
action_name=self.lm.get("actions.toggle-studio-mode.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(toggle_studio_mode_action_holder)
trigger_transition_action_holder = ActionHolder(
plugin_base=self,
action_base=TriggerTransition,
action_id_suffix="TriggerTransition",
action_name=self.lm.get("actions.trigger-transition.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(trigger_transition_action_holder)
# Input Muting
toggle_input_mute_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleInputMute,
action_id_suffix="ToggleInputMute",
action_name=self.lm.get("actions.toggle-input-mute.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(toggle_input_mute_action_holder)
# Scenes
switch_scene_action_holder = ActionHolder(
plugin_base=self,
action_base=SwitchScene,
action_id_suffix="SwitchScene",
action_name=self.lm.get("actions.switch-scene.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.UNTESTED
}
)
self.add_action_holder(switch_scene_action_holder)
# Scene Items
toggle_scene_item_enabled_action_holder = ActionHolder(
plugin_base=self,
action_base=ToggleSceneItemEnabled,
action_id_suffix="ToggleSceneItemEnabled",
action_name=self.lm.get("actions.toggle-scene-item-enabled.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(toggle_scene_item_enabled_action_holder)
# Scene Collections
switch_scene_collection_action_holder = ActionHolder(
plugin_base=self,
action_base=SwitchSceneCollection,
action_id_suffix="SwitchSceneCollection",
action_name=self.lm.get("actions.switch-scene-collection.name"),
action_support={
Input.Key: ActionInputSupport.SUPPORTED,
Input.Dial: ActionInputSupport.SUPPORTED,
Input.Touchscreen: ActionInputSupport.SUPPORTED,
}
)
self.add_action_holder(switch_scene_collection_action_holder)
# Load custom css
self.add_css_stylesheet(os.path.join(self.PATH, "style.css"))
def get_connected(self):
try:
return self.backend.get_connected()
except Exception as e:
log.error(e)
return False