236 lines
9.0 KiB
Python
236 lines
9.0 KiB
Python
from src.backend.PluginManager.ActionBase import ActionBase
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from src.backend.PluginManager.PluginBase import PluginBase
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from src.backend.PluginManager.ActionHolder import ActionHolder
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from src.backend.DeckManagement.InputIdentifier import Input
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from src.backend.PluginManager.ActionInputSupport import ActionInputSupport
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# Import gtk modules
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import gi
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gi.require_version("Gtk", "4.0")
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gi.require_version("Adw", "1")
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from gi.repository import Gtk, Adw, Gdk
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import sys
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import os
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import threading
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from datetime import timedelta
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from loguru import logger as log
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# Add plugin to sys.paths
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sys.path.append(os.path.dirname(__file__))
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from OBSActionBase import OBSActionBase
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from actions.ToggleStream.ToggleStream import ToggleStream
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from actions.ToggleRecord.ToggleRecord import ToggleRecord
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from actions.RecPlayPause.RecPlayPause import RecPlayPause
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from actions.ToggleReplayBuffer.ToggleReplayBuffer import ToggleReplayBuffer
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from actions.SaveReplayBuffer.SaveReplayBuffer import SaveReplayBuffer
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from actions.ToggleVirtualCamera.ToggleVirtualCamera import ToggleVirtualCamera
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from actions.ToggleStudioMode.ToggleStudioMode import ToggleStudioMode
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from actions.TriggerTransition.TriggerTransition import TriggerTransition
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from actions.ToggleInputMute.ToggleInputMute import ToggleInputMute
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from actions.SwitchScene.SwitchScene import SwitchScene
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from actions.ToggleSceneItemEnabled.ToggleSceneItemEnabled import ToggleSceneItemEnabled
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from actions.SwitchSceneCollection.SwitchSceneCollection import SwitchSceneCollection
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class OBS(PluginBase):
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def __init__(self):
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super().__init__()
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# Launch backend
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print("launch backend")
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self.launch_backend(os.path.join(self.PATH, "backend", "backend.py"), os.path.join(self.PATH, "backend", ".venv"), open_in_terminal=False)
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print("backend launched")
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self.lm = self.locale_manager
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self.lm.set_to_os_default()
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self.register(
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plugin_name=self.lm.get("plugin.name"),
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github_repo="https://github.com/StreamController/OBSPlugin",
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plugin_version="1.0.1",
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app_version="1.0.0-alpha"
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)
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# Streaming
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toggle_stream_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleStream,
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action_id_suffix="ToggleStream",
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action_name=self.lm.get("actions.toggle-stream.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.UNTESTED
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}
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)
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self.add_action_holder(toggle_stream_action_holder)
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# Recording
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toggle_record_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleRecord,
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action_id_suffix="ToggleRecord",
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action_name=self.lm.get("actions.toggle-record.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.UNTESTED
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}
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)
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self.add_action_holder(toggle_record_action_holder)
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rec_play_pause_action_holder = ActionHolder(
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plugin_base=self,
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action_base=RecPlayPause,
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action_id_suffix="RecPlayPause",
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action_name=self.lm.get("actions.rec-play-pause.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.UNTESTED
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}
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)
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self.add_action_holder(rec_play_pause_action_holder)
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# Replay Buffer
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toggle_replay_buffer_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleReplayBuffer,
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action_id_suffix="ToggleReplayBuffer",
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action_name=self.lm.get("actions.toggle-replay-buffer.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(toggle_replay_buffer_action_holder)
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save_replay_buffer_action_holder = ActionHolder(
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plugin_base=self,
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action_base=SaveReplayBuffer,
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action_id_suffix="SaveReplayBuffer",
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action_name=self.lm.get("actions.save-replay-buffer.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(save_replay_buffer_action_holder)
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# Virtual Camera
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toggle_virtual_camera_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleVirtualCamera,
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action_id_suffix="ToggleVirtualCamera",
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action_name=self.lm.get("actions.toggle-virtual-camera.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(toggle_virtual_camera_action_holder)
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# Studio Mode
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toggle_studio_mode_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleStudioMode,
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action_id_suffix="ToggleStudioMode",
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action_name=self.lm.get("actions.toggle-studio-mode.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(toggle_studio_mode_action_holder)
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trigger_transition_action_holder = ActionHolder(
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plugin_base=self,
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action_base=TriggerTransition,
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action_id_suffix="TriggerTransition",
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action_name=self.lm.get("actions.trigger-transition.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(trigger_transition_action_holder)
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# Input Muting
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toggle_input_mute_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleInputMute,
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action_id_suffix="ToggleInputMute",
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action_name=self.lm.get("actions.toggle-input-mute.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(toggle_input_mute_action_holder)
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# Scenes
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switch_scene_action_holder = ActionHolder(
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plugin_base=self,
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action_base=SwitchScene,
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action_id_suffix="SwitchScene",
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action_name=self.lm.get("actions.switch-scene.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.UNTESTED
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}
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)
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self.add_action_holder(switch_scene_action_holder)
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# Scene Items
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toggle_scene_item_enabled_action_holder = ActionHolder(
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plugin_base=self,
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action_base=ToggleSceneItemEnabled,
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action_id_suffix="ToggleSceneItemEnabled",
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action_name=self.lm.get("actions.toggle-scene-item-enabled.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(toggle_scene_item_enabled_action_holder)
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# Scene Collections
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switch_scene_collection_action_holder = ActionHolder(
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plugin_base=self,
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action_base=SwitchSceneCollection,
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action_id_suffix="SwitchSceneCollection",
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action_name=self.lm.get("actions.switch-scene-collection.name"),
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action_support={
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Input.Key: ActionInputSupport.SUPPORTED,
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Input.Dial: ActionInputSupport.SUPPORTED,
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Input.Touchscreen: ActionInputSupport.SUPPORTED,
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}
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)
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self.add_action_holder(switch_scene_collection_action_holder)
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# Load custom css
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self.add_css_stylesheet(os.path.join(self.PATH, "style.css"))
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def get_connected(self):
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try:
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return self.backend.get_connected()
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except Exception as e:
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log.error(e)
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return False |