Tough_Crowd/godot/scenes/crowd/person.tscn

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[gd_scene load_steps=5 format=3 uid="uid://cl4fax7fbh2g7"]
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[ext_resource type="Script" path="res://scenes/crowd/person.gd" id="1_mx0i8"]
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[ext_resource type="Script" path="res://scenes/crowd/audience_profile.gd" id="2_bsodr"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_kbo53"]
size = Vector2(20, 30)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5rd5b"]
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[node name="Person" type="Sprite2D" node_paths=PackedStringArray("head", "profile")]
texture = SubResource("PlaceholderTexture2D_kbo53")
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script = ExtResource("1_mx0i8")
head = NodePath("Head")
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profile = NodePath("Profile")
expression = 1
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[node name="Head" type="Node2D" parent="."]
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position = Vector2(0, -16)
scale = Vector2(0.3, 0.3)
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_5rd5b")
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[node name="Profile" type="Node2D" parent="."]
script = ExtResource("2_bsodr")
happy_threshold = 3.0
angry_threshold = -3.0
lashout_threshold = -10.0
happiness_decay = 1.0
lashout_decay = 10.0
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joke_mood_mapping = {
0: 1.0,
1: 0.0,
2: -0.5
}