Tough_Crowd/godot/scenes/faces/facE815.tmp

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2024-01-26 19:53:36 +00:00
[gd_scene load_steps=5 format=3 uid="uid://bvc6fbd5cgb0i"]
[ext_resource type="Texture2D" uid="uid://f74hle6gaeie" path="res://sprites/faces/curly_happy.png" id="1_7pet0"]
[ext_resource type="Script" path="res://scenes/faces/face.gd" id="1_vcbhp"]
[ext_resource type="Texture2D" uid="uid://oeljmd05bkvj" path="res://sprites/faces/curly_neutral.png" id="2_54uqk"]
[ext_resource type="Texture2D" uid="uid://5iygla17stpm" path="res://sprites/faces/curly_not_amused.png" id="3_2t0h4"]
[node name="FaceCurly" type="Node2D" node_paths=PackedStringArray("sprite_happy", "sprite_neutral", "sprite_unhappy")]
script = ExtResource("1_vcbhp")
mood = 1
sprite_happy = NodePath("Happy")
sprite_neutral = NodePath("Neutral")
sprite_unhappy = NodePath("Unhappy")
[node name="Happy" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
texture = ExtResource("1_7pet0")
[node name="Neutral" type="Sprite2D" parent="."]
texture = ExtResource("2_54uqk")
[node name="Unhappy" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
texture = ExtResource("3_2t0h4")