Add animations to Tim
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86dec7501f
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@ -18,6 +18,7 @@ config/icon="res://icon.svg"
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[autoload]
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UserSettings="*res://settings/user_settings.gd"
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Signals="*res://scenes/signals.gd"
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[display]
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@ -5,29 +5,39 @@ extends Node2D
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@export var tim_sprite : Sprite2D
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@export var transmitter_area: Area2D
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var default_texture: Texture2D = load("res://sprites/tim_side.png")
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var ducking_texture: Texture2D = load("res://sprites/tim_ducking.svg")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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Signals.hit_tim.connect(ouch)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Input.is_action_pressed("move_right"):
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tim_sprite.flip_h = true
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global_position += Vector2.RIGHT * delta * move_speed
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if global_position.x > boundary.get_most_right_position():
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global_position = Vector2(boundary.get_most_right_position(), global_position.y)
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if Input.is_action_pressed("move_left"):
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tim_sprite.flip_h = false
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global_position += Vector2.LEFT * delta * move_speed
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if global_position.x < boundary.get_most_left_position():
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global_position = Vector2(boundary.get_most_left_position(), global_position.y)
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if Input.is_action_pressed("move_right"):
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tim_sprite.flip_h = true
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global_position += Vector2.RIGHT * delta * move_speed
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if global_position.x > boundary.get_most_right_position():
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global_position = Vector2(boundary.get_most_right_position(), global_position.y)
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if Input.is_action_pressed("move_left"):
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tim_sprite.flip_h = false
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global_position += Vector2.LEFT * delta * move_speed
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if global_position.x < boundary.get_most_left_position():
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global_position = Vector2(boundary.get_most_left_position(), global_position.y)
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func _on_joke_button_button_pressed(joke):
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for body in transmitter_area.get_overlapping_bodies():
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var person = body.find_parent("Person")
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if not (person is AudienceMember):
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continue
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person.on_joke(joke)
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$AnimationPlayer.play("talking")
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for body in transmitter_area.get_overlapping_bodies():
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var person = body.find_parent("Person")
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if not (person is AudienceMember):
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continue
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person.on_joke(joke)
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func ouch():
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$Sprite2D.texture = ducking_texture
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await get_tree().create_timer(1).timeout
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$Sprite2D.texture = default_texture
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@ -1,5 +1,7 @@
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extends Sprite2D
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signal hit_tim
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@export var bottle_speed: float = 120;
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var tim_global_position: Vector2
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@ -7,26 +9,27 @@ var is_hidding: bool
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# Called when the node enters the scene tree for the first time.
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func _ready():
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tim_global_position = get_node("/root/IngameScene/Stage/Tim/ThrowPoint").global_position
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tim_global_position = get_node("/root/IngameScene/Stage/Tim/ThrowPoint").global_position
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var t = create_tween().set_parallel()
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t.tween_property(self, "global_position", tim_global_position, 3.0)
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t.tween_property(self, "rotation_degrees", rotation_degrees + 270, 3.0)
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t.tween_callback(remove_bottle).set_delay(3.05)
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var t = create_tween().set_parallel()
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t.tween_property(self, "global_position", tim_global_position, 3.0)
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t.tween_property(self, "rotation_degrees", rotation_degrees + 270, 3.0)
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t.tween_callback(remove_bottle).set_delay(3.05)
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func _on_bottle_area_entered(area):
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is_hidding = true
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is_hidding = true
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func _on_bottle_area_exited(area):
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is_hidding = false
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is_hidding = false
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func _on_growth_timer_timeout():
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var t = create_tween()
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t.tween_property(self, "scale", self.scale + Vector2(0.01, 0.01), 0.02)
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var t = create_tween()
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t.tween_property(self, "scale", self.scale + Vector2(0.01, 0.01), 0.02)
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func remove_bottle():
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if is_hidding:
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print("Ouch")
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queue_free()
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if is_hidding:
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print("Ouch")
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Signals.hit_tim.emit()
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queue_free()
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@ -0,0 +1,3 @@
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extends Node
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signal hit_tim
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@ -1,10 +1,12 @@
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[gd_scene load_steps=8 format=3 uid="uid://cicyfp5xjvvu4"]
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[gd_scene load_steps=14 format=3 uid="uid://cicyfp5xjvvu4"]
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[ext_resource type="Texture2D" uid="uid://bg85if5rrrdmm" path="res://sprites/room/buehne.svg" id="1_32lst"]
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[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
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[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
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[ext_resource type="Script" path="res://scenes/Boundary.gd" id="2_8p6ir"]
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[ext_resource type="PackedScene" uid="uid://r1i7ln2hpwq5" path="res://scenes/joke_button.tscn" id="3_0t41i"]
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[ext_resource type="Texture2D" uid="uid://b8tb4o75kjffn" path="res://sprites/tim_talk.svg" id="3_e1fvx"]
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[ext_resource type="Texture2D" uid="uid://d2264dy2o4q6d" path="res://sprites/tim_side.svg" id="6_qpa7m"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jfw8v"]
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radius = 23.0217
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@ -12,6 +14,59 @@ radius = 23.0217
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wmfel"]
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size = Vector2(250, 10000)
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[sub_resource type="Animation" id="Animation_kkrfv"]
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resource_name = "talking"
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length = 4.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1, 1.25, 1.5, 1.75, 2, 2.25, 2.5, 2.75, 3, 3.25, 3.5, 3.75, 3.95),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [ExtResource("1_saxit"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("1_saxit"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("6_qpa7m"), ExtResource("3_e1fvx"), ExtResource("1_saxit")]
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}
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[sub_resource type="Animation" id="Animation_n0bwh"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [ExtResource("3_e1fvx")]
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}
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[sub_resource type="Animation" id="Animation_5tnw3"]
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resource_name = "idle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [ExtResource("6_qpa7m"), ExtResource("6_qpa7m")]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xvfym"]
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_data = {
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"RESET": SubResource("Animation_n0bwh"),
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"idle": SubResource("Animation_5tnw3"),
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"talking": SubResource("Animation_kkrfv")
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}
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[node name="Stage" type="Node2D"]
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z_index = 100
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@ -39,10 +94,11 @@ shape = SubResource("CircleShape2D_jfw8v")
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z_index = 110
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position = Vector2(-12, -142)
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scale = Vector2(0.4, 0.4)
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texture = ExtResource("1_saxit")
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texture = ExtResource("3_e1fvx")
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offset = Vector2(0, 50)
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[node name="Joke Buttons" type="Node2D" parent="Tim"]
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visible = false
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z_index = 120
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position = Vector2(0, -25)
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@ -64,6 +120,11 @@ action = "joke_button_3"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Tim/Joke Transmitter/Area2D"]
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shape = SubResource("RectangleShape2D_wmfel")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Tim"]
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libraries = {
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"": SubResource("AnimationLibrary_xvfym")
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}
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[node name="Boundary" type="Node2D" parent="."]
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script = ExtResource("2_8p6ir")
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