Adapt decay values
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51546337ce
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5147614870
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@ -17,21 +17,21 @@ class ProfileData:
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self.lashout_decay = lashout_decay
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self.joke_mood_mapping = joke_mood_mapping
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@export var happy_threshold : float
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@export var angry_threshold : float
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@export var lashout_threshold : float
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var happy_threshold : float
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var angry_threshold : float
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var lashout_threshold : float
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@export var happiness_decay : float
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@export var lashout_decay : float
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var happiness_decay : float
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var lashout_decay : float
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# Maps JokeType (as int) to mood change (as float)
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@export var joke_mood_mapping: Dictionary
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var joke_mood_mapping: Dictionary
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static func get_profile_data(index) -> ProfileData:
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var profiles = [
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ProfileData.new(3, -3, -10, 1, 10, { 0: 1, 1: -0.25, 2: 0 }),
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ProfileData.new(3, -3, -10, 1, 10, { 0: 0, 1: 1, 2: -0.25 }),
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ProfileData.new(3, -3, -10, 1, 10, { 0: -0.25, 1: 0, 2: 1 }),
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ProfileData.new(3, -3, -10, 0.1, 0.1, { 0: 1, 1: -0.25, 2: 0 }),
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ProfileData.new(3, -3, -10, 0.1, 0.1, { 0: 0, 1: 1, 2: -0.25 }),
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ProfileData.new(3, -3, -10, 0.1, 0.1, { 0: -0.25, 1: 0, 2: 1 }),
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]
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return profiles[index]
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@ -6,7 +6,6 @@
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[node name="Crowd" type="Node2D"]
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position = Vector2(240, 232)
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script = ExtResource("1_y7wyj")
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max_persons = null
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[node name="Tables" type="Node" parent="."]
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@ -27,13 +27,3 @@ shape = SubResource("RectangleShape2D_5rd5b")
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[node name="Profile" type="Node2D" parent="."]
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script = ExtResource("2_bsodr")
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happy_threshold = 3.0
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angry_threshold = -3.0
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lashout_threshold = -10.0
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happiness_decay = 0.1
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lashout_decay = 0.1
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joke_mood_mapping = {
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0: 1.0,
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1: 0.0,
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2: -0.5
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}
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@ -22,6 +22,7 @@ visible = false
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[node name="Crowd" parent="." instance=ExtResource("4_aeh13")]
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position = Vector2(0, 0)
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max_persons = 16
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[node name="Stage" parent="." instance=ExtResource("5_borcq")]
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z_index = 10
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://cicyfp5xjvvu4"]
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[gd_scene load_steps=7 format=3 uid="uid://cicyfp5xjvvu4"]
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[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
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[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
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@ -8,9 +8,6 @@
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"]
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size = Vector2(600, 200)
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[sub_resource type="CircleShape2D" id="CircleShape2D_4pu36"]
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radius = 33.0151
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wmfel"]
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size = Vector2(250, 10000)
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@ -29,12 +26,6 @@ boundary = NodePath("../Boundary")
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tim_sprite = NodePath("Sprite2D")
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transmitter_area = NodePath("Joke Transmitter/Area2D")
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[node name="ThrowPoint" type="Area2D" parent="Tim"]
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position = Vector2(0, -151)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Tim/ThrowPoint"]
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shape = SubResource("CircleShape2D_4pu36")
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[node name="Sprite2D" type="Sprite2D" parent="Tim"]
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z_index = 110
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position = Vector2(-12, -142)
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