Merge remote-tracking branch 'origin/main' into joke-processing
This commit is contained in:
commit
51546337ce
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@ -10,7 +10,7 @@ func _ready():
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var person_node = person.instantiate()
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var person_node = person.instantiate()
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person_node.color = AudienceMember.get_random_color()
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person_node.color = AudienceMember.get_random_color()
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seat.add_child(person_node)
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seat.add_child(person_node)
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counter += 1
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counter += 1
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if counter == max_persons:
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if counter == max_persons:
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break
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break
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@ -84,6 +84,10 @@ func _process(delta):
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mood -= profile.happiness_decay * delta
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mood -= profile.happiness_decay * delta
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elif mood < profile.lashout_threshold * .9:
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elif mood < profile.lashout_threshold * .9:
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mood += profile.lashout_decay * delta
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mood += profile.lashout_decay * delta
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if mood < profile.lashout_threshold:
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throw_bottle()
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update_expression()
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update_expression()
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@ -134,3 +138,11 @@ func set_random_face():
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func on_joke(joke: Joke):
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func on_joke(joke: Joke):
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var mood_change = profile.joke_mood_mapping.get(joke.type, 0)
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var mood_change = profile.joke_mood_mapping.get(joke.type, 0)
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update_mood(mood_change)
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update_mood(mood_change)
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func throw_bottle():
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mood += 2.0
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var bottle_scene = preload("res://scenes/objects/bottle.tscn")
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var bottle = bottle_scene.instantiate()
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add_child(bottle);
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@ -30,8 +30,8 @@ script = ExtResource("2_bsodr")
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happy_threshold = 3.0
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happy_threshold = 3.0
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angry_threshold = -3.0
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angry_threshold = -3.0
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lashout_threshold = -10.0
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lashout_threshold = -10.0
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happiness_decay = 1.0
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happiness_decay = 0.1
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lashout_decay = 10.0
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lashout_decay = 0.1
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joke_mood_mapping = {
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joke_mood_mapping = {
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0: 1.0,
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0: 1.0,
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1: 0.0,
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1: 0.0,
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@ -0,0 +1,31 @@
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extends Sprite2D
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@export var bottle_speed: float = 120;
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var tim_global_position: Vector2
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var is_hidding: bool
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# Called when the node enters the scene tree for the first time.
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func _ready():
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tim_global_position = get_node("/root/IngameScene/Stage/Tim/ThrowPoint").global_position
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var t = create_tween()
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t.tween_property(self, "global_position", tim_global_position, 3.0)
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t.tween_callback(remove_bottle)
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func _on_bottle_area_entered(area):
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is_hidding = true
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func _on_bottle_area_exited(area):
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is_hidding = false
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func _on_growth_timer_timeout():
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var t = create_tween()
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t.tween_property(self, "scale", self.scale + Vector2(0.01, 0.01), 0.02)
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func remove_bottle():
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if is_hidding:
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print("Ouch")
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queue_free()
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@ -0,0 +1,30 @@
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[gd_scene load_steps=4 format=3 uid="uid://c5f5v1wtottyp"]
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[ext_resource type="Script" path="res://scenes/objects/bottle.gd" id="1_87ktq"]
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[ext_resource type="Texture2D" uid="uid://bavsg3hu7pccy" path="res://sprites/room/bottle.svg" id="1_uea7l"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_p8qcj"]
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radius = 22.4893
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height = 44.9786
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[node name="BottleSprite" type="Sprite2D"]
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z_index = 50
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scale = Vector2(0.25, 0.25)
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texture = ExtResource("1_uea7l")
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script = ExtResource("1_87ktq")
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[node name="GrowthTimer" type="Timer" parent="."]
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wait_time = 0.1
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autostart = true
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[node name="Bottle" type="Area2D" parent="."]
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collision_layer = 4096
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Bottle"]
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rotation = 0.487459
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scale = Vector2(1, 2.66666)
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shape = SubResource("CapsuleShape2D_p8qcj")
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[connection signal="timeout" from="GrowthTimer" to="." method="_on_growth_timer_timeout"]
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[connection signal="area_entered" from="Bottle" to="." method="_on_bottle_area_entered"]
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[connection signal="area_exited" from="Bottle" to="." method="_on_bottle_area_exited"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://cicyfp5xjvvu4"]
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[gd_scene load_steps=8 format=3 uid="uid://cicyfp5xjvvu4"]
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[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
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[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
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[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
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[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
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@ -8,6 +8,9 @@
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"]
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size = Vector2(600, 200)
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size = Vector2(600, 200)
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[sub_resource type="CircleShape2D" id="CircleShape2D_4pu36"]
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radius = 33.0151
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wmfel"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wmfel"]
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size = Vector2(250, 10000)
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size = Vector2(250, 10000)
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@ -26,6 +29,12 @@ boundary = NodePath("../Boundary")
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tim_sprite = NodePath("Sprite2D")
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tim_sprite = NodePath("Sprite2D")
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transmitter_area = NodePath("Joke Transmitter/Area2D")
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transmitter_area = NodePath("Joke Transmitter/Area2D")
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[node name="ThrowPoint" type="Area2D" parent="Tim"]
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position = Vector2(0, -151)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Tim/ThrowPoint"]
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shape = SubResource("CircleShape2D_4pu36")
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[node name="Sprite2D" type="Sprite2D" parent="Tim"]
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[node name="Sprite2D" type="Sprite2D" parent="Tim"]
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z_index = 110
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z_index = 110
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position = Vector2(-12, -142)
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position = Vector2(-12, -142)
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