+random faces

This commit is contained in:
Mikhail Aristov 2024-01-26 22:10:03 +01:00
parent b63482566f
commit 5dcf2b35f8
3 changed files with 34 additions and 5 deletions

View File

@ -1,14 +1,14 @@
class_name Boundary class_name Boundary
extends Node2D extends Node2D
@export var width = 200 @export var width = 200.
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
pass # Replace with function body. pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame. # Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta): func _process(_delta):
pass pass
func get_most_left_position(): func get_most_left_position():

View File

@ -0,0 +1,26 @@
extends Sprite2D
@export var head : Node2D
@export var face : Node2D
var known_faces : Array[String] = [
"res://scenes/faces/face_curly.tscn",
"res://scenes/faces/face_moritz.tscn",
"res://scenes/faces/face_ronald.tscn",
# Add more scenes as needed
]
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
if face == null:
set_random_face()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass
func set_random_face():
var face_res = load(known_faces[randi() % known_faces.size()])
face = face_res.instantiate()
head.add_child(face)

View File

@ -1,13 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://cl4fax7fbh2g7"] [gd_scene load_steps=3 format=3 uid="uid://cl4fax7fbh2g7"]
[ext_resource type="PackedScene" uid="uid://bvc6fbd5cgb0i" path="res://scenes/faces/face_curly.tscn" id="1_jccgy"] [ext_resource type="Script" path="res://scenes/crowd/person.gd" id="1_mx0i8"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_kbo53"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_kbo53"]
size = Vector2(20, 30) size = Vector2(20, 30)
[node name="Person" type="Sprite2D"] [node name="Person" type="Sprite2D" node_paths=PackedStringArray("head", "face")]
texture = SubResource("PlaceholderTexture2D_kbo53") texture = SubResource("PlaceholderTexture2D_kbo53")
script = ExtResource("1_mx0i8")
head = NodePath("Head")
face = NodePath("")
[node name="FaceCurly" parent="." instance=ExtResource("1_jccgy")] [node name="Head" type="Node2D" parent="."]
position = Vector2(0, -16) position = Vector2(0, -16)
scale = Vector2(0.3, 0.3) scale = Vector2(0.3, 0.3)