Add tim sprite

This commit is contained in:
Waldemar Tomme 2024-01-26 19:48:07 +01:00
parent 2ec3dbae07
commit 702c9563f1
3 changed files with 37 additions and 4 deletions

View File

@ -1,11 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://dw8tbafwj1rgo"] [gd_scene load_steps=3 format=3 uid="uid://dw8tbafwj1rgo"]
[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"]
size = Vector2(600, 200) size = Vector2(600, 200)
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_4leur"]
size = Vector2(100, 300)
[node name="Stage" type="Node2D"] [node name="Stage" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
@ -15,5 +14,5 @@ offset = Vector2(0, -100)
[node name="Tim" type="Node2D" parent="."] [node name="Tim" type="Node2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Tim"] [node name="Sprite2D" type="Sprite2D" parent="Tim"]
texture = SubResource("PlaceholderTexture2D_4leur") texture = ExtResource("1_saxit")
offset = Vector2(0, -200) offset = Vector2(0, -200)

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godot/sprites/tim_side.png Normal file

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Width:  |  Height:  |  Size: 17 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://kq63ictuirhc"
path="res://.godot/imported/tim_side.png-2080c0b8b2d695e4d35042c1d2710b4f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/tim_side.png"
dest_files=["res://.godot/imported/tim_side.png-2080c0b8b2d695e4d35042c1d2710b4f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1