Build logic for installing Diffuse as a native macOS app
Tested on macOS 12.5: brew install meson python3 py3cairo pygobject3 gtk+3 meson setup build cd build meson compile meson test meson install After `meson install`, `diffuse` can be used to launch a native Mac app that is installed into /Applications/Diffuse.app. These steps could be put into a Homebrew formula, see https://docs.brew.sh/Formula-Cookbook, as a way to distribute Diffuse on macOS.
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@ -128,6 +128,25 @@ sudo rm -v /usr/local/share/locale/*/LC_MESSAGES/diffuse.mo
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Meson allows to change the default installation directories, see
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Meson allows to change the default installation directories, see
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[command-line documentation](https://mesonbuild.com/Commands.html#configure).
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[command-line documentation](https://mesonbuild.com/Commands.html#configure).
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## Setup on Mac OS
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Building on Mac OS is similar to building on Linux. To recap, these are
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the steps needed to build and install Diffuse manually:
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```brew install meson python3 py3cairo pygobject3 gtk+3
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meson setup build
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cd build
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meson compile
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meson test
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meson install
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```
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After `meson install`, the `diffuse` command can be used to launch Diffuse
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as a native Mac app that is installed into `/Applications/Diffuse.app`.
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The `diffuse` command is compatible with git. To use Diffuse as git's
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`git difftool` run `git config --global diff.tool diffuse`
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## Setup on Windows
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## Setup on Windows
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_Note:_ The Windows port is not maintained and would need some love.
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_Note:_ The Windows port is not maintained and would need some love.
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Binary file not shown.
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>mac_launcher.sh</string>
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<key>CFBundleIconFile</key>
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<string>diffuse.icns</string>
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<key>CFBundleIdentifier</key>
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<string>io.github.mightycreak.Diffuse</string>
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<key>CFBundleName</key>
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<string>Diffuse</string>
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<key>CFBundleShortVersionString</key>
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<string>@VERSION@</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>NSAppleScriptEnabled</key>
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<string>NO</string>
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</dict>
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</plist>
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@ -0,0 +1,14 @@
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#!/bin/bash
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#
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# This is the command-line entry point on Mac.
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#
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# We want to use Mac's `open` command for mainly two reasons;
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# a) open lets us choose our own icon.
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# b) open puts the app on top of the other windows, including the terminal we ran this from.
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#
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# --new lets us open multiple windows.
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# --wait-apps lets Diffuse be a "git difftool", letting Diffuse run before git deletes its tmp files.
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#
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# We pass "pwd" because Mac's `open` command launches processes at '/'.
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# "printf %q" escapes spaces and other characters so the complete dir is passed as one.
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open /Applications/Diffuse.app --new --wait-apps --args $(printf %q "$(pwd)") $@
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#!/bin/bash
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# Mac's `open` command resets working dir. This extra script only
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# does `cd` back to the dir from which `diffuse` was launched to
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# allow Python to pick up any relative paths given by `git difftool`.
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cd $1
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@BINDIR@/diffuse_impl ${@:2}
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@ -9,14 +9,41 @@ conf.set('VERSION', meson.project_version())
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conf.set('PKGDATADIR', pkgdatadir)
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conf.set('PKGDATADIR', pkgdatadir)
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conf.set('LOCALEDIR', join_paths(get_option('prefix'), get_option('localedir')))
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conf.set('LOCALEDIR', join_paths(get_option('prefix'), get_option('localedir')))
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conf.set('SYSCONFIGDIR', join_paths(get_option('prefix'), get_option('sysconfdir')))
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conf.set('SYSCONFIGDIR', join_paths(get_option('prefix'), get_option('sysconfdir')))
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conf.set('BINDIR', join_paths(get_option('prefix'), get_option('bindir')))
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configure_file(
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configure_file(
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input: 'diffuse.in',
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input: 'diffuse.in',
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output: build_machine.system() == 'darwin' ? 'diffuse_impl' : 'diffuse',
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configuration: conf,
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install: true,
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install_dir: get_option('bindir')
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)
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if build_machine.system() == 'darwin'
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install_subdir('mac-os-app/Diffuse.app', install_dir: '/Applications', strip_directory: false)
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configure_file(
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input: 'mac-os-app/diffuse-mac.in',
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output: 'diffuse',
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output: 'diffuse',
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configuration: conf,
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configuration: conf,
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install: true,
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install: true,
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install_dir: get_option('bindir')
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install_dir: get_option('bindir')
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)
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)
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configure_file(
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input: 'mac-os-app/mac_launcher.sh.in',
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output: 'mac_launcher.sh',
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configuration: conf,
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install: true,
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install_dir: '/Applications/Diffuse.app/Contents/MacOS'
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)
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configure_file(
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input: 'mac-os-app/Info.plist.in',
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output: 'Info.plist',
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configuration: conf,
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install: true,
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install_dir: '/Applications/Diffuse.app/Contents'
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)
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endif
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diffuse_sources = [
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diffuse_sources = [
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'__init__.py',
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'__init__.py',
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#!/usr/bin/env bash
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# Use this tool if you need to re-create
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# Diffuse.app/Contents/Resources/diffuse.icns
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# in case the icon changes (unlikely).
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sizes=(16 32 64 128 256 512)
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for s in "${sizes[@]}"; do
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echo $s
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rsvg-convert -h $s "$1" > "icon_${s}x$s.png"
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done
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cp 'icon_32x32.png' 'icon_16x16@2x.png'
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cp 'icon_64x64.png' 'icon_32x32@2x.png'
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cp 'icon_256x256.png' 'icon_128x128@2x.png'
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cp 'icon_512x512.png' 'icon_256x256@2x.png'
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mkdir icon.iconset
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mv icon_*x*.png icon.iconset
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iconutil -c icns icon.iconset
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