+faces logic
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commit
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[gd_scene load_steps=5 format=3 uid="uid://bvc6fbd5cgb0i"]
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[ext_resource type="Texture2D" uid="uid://f74hle6gaeie" path="res://sprites/faces/curly_happy.png" id="1_7pet0"]
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[ext_resource type="Script" path="res://scenes/faces/face.gd" id="1_vcbhp"]
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[ext_resource type="Texture2D" uid="uid://oeljmd05bkvj" path="res://sprites/faces/curly_neutral.png" id="2_54uqk"]
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[ext_resource type="Texture2D" uid="uid://5iygla17stpm" path="res://sprites/faces/curly_not_amused.png" id="3_2t0h4"]
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[node name="FaceCurly" type="Node2D" node_paths=PackedStringArray("sprite_happy", "sprite_neutral", "sprite_unhappy")]
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script = ExtResource("1_vcbhp")
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mood = 1
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sprite_happy = NodePath("Happy")
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sprite_neutral = NodePath("Neutral")
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sprite_unhappy = NodePath("Unhappy")
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[node name="Happy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("1_7pet0")
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[node name="Neutral" type="Sprite2D" parent="."]
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texture = ExtResource("2_54uqk")
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[node name="Unhappy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("3_2t0h4")
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[gd_scene load_steps=5 format=3 uid="uid://bvc6fbd5cgb0i"]
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[ext_resource type="Texture2D" uid="uid://f74hle6gaeie" path="res://sprites/faces/curly_happy.png" id="1_7pet0"]
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[ext_resource type="Script" path="res://scenes/faces/face.gd" id="1_vcbhp"]
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[ext_resource type="Texture2D" uid="uid://oeljmd05bkvj" path="res://sprites/faces/curly_neutral.png" id="2_54uqk"]
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[ext_resource type="Texture2D" uid="uid://5iygla17stpm" path="res://sprites/faces/curly_not_amused.png" id="3_2t0h4"]
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[node name="FaceCurly" type="Node2D" node_paths=PackedStringArray("sprite_happy", "sprite_neutral", "sprite_unhappy")]
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script = ExtResource("1_vcbhp")
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mood = 1
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sprite_happy = NodePath("Happy")
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sprite_neutral = NodePath("Neutral")
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sprite_unhappy = NodePath("Unhappy")
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[node name="Happy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("1_7pet0")
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[node name="Neutral" type="Sprite2D" parent="."]
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texture = ExtResource("2_54uqk")
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[node name="Unhappy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("3_2t0h4")
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extends Node2D
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@export var mood : int = 0
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var last_mood : int = 0
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@export var sprite_happy : Sprite2D
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@export var sprite_neutral : Sprite2D
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@export var sprite_unhappy : Sprite2D
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const tween_speed : float = 1.5
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const color_transparent : Color = Color(1, 1, 1, 0)
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const color_visible : Color = Color(1, 1, 1, 1)
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# Called when the node enters the scene tree for the first time.
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func _ready():
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mood = 0
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last_mood = 0
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sprite_happy.modulate.a = 0
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sprite_neutral.modulate.a = 1
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sprite_unhappy.modulate.a = 0
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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if mood != last_mood:
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var tween = get_tree().create_tween().bind_node(self).set_parallel().set_trans(Tween.TRANS_LINEAR)
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if mood < 0:
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tween.tween_property(sprite_unhappy, "modulate", color_visible, tween_speed)
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tween.tween_property(sprite_neutral, "modulate", color_transparent, tween_speed)
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tween.tween_property(sprite_happy, "modulate", color_transparent, tween_speed)
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elif mood > 0:
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tween.tween_property(sprite_unhappy, "modulate", color_transparent, tween_speed)
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tween.tween_property(sprite_neutral, "modulate", color_transparent, tween_speed)
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tween.tween_property(sprite_happy, "modulate", color_visible, tween_speed)
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else:
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tween.tween_property(sprite_unhappy, "modulate", color_transparent, tween_speed)
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tween.tween_property(sprite_neutral, "modulate", color_visible, tween_speed)
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tween.tween_property(sprite_happy, "modulate", color_transparent, tween_speed)
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last_mood = mood
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[gd_scene load_steps=5 format=3 uid="uid://bvc6fbd5cgb0i"]
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[ext_resource type="Texture2D" uid="uid://f74hle6gaeie" path="res://sprites/faces/curly_happy.png" id="1_7pet0"]
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[ext_resource type="Script" path="res://scenes/faces/face.gd" id="1_vcbhp"]
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[ext_resource type="Texture2D" uid="uid://oeljmd05bkvj" path="res://sprites/faces/curly_neutral.png" id="2_54uqk"]
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[ext_resource type="Texture2D" uid="uid://5iygla17stpm" path="res://sprites/faces/curly_not_amused.png" id="3_2t0h4"]
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[node name="FaceCurly" type="Node2D" node_paths=PackedStringArray("sprite_happy", "sprite_neutral", "sprite_unhappy")]
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script = ExtResource("1_vcbhp")
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sprite_happy = NodePath("Happy")
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sprite_neutral = NodePath("Neutral")
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sprite_unhappy = NodePath("Unhappy")
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[node name="Happy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("1_7pet0")
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[node name="Neutral" type="Sprite2D" parent="."]
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texture = ExtResource("2_54uqk")
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[node name="Unhappy" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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texture = ExtResource("3_2t0h4")
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://f74hle6gaeie"
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path="res://.godot/imported/curly_happy.png-9e9ff70650ad5d974bed4d467c2fab96.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/faces/curly_happy.png"
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dest_files=["res://.godot/imported/curly_happy.png-9e9ff70650ad5d974bed4d467c2fab96.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://oeljmd05bkvj"
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path="res://.godot/imported/curly_neutral.png-744de6cc3b034dab87651d1b8bea41fc.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/faces/curly_neutral.png"
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dest_files=["res://.godot/imported/curly_neutral.png-744de6cc3b034dab87651d1b8bea41fc.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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After Width: | Height: | Size: 3.4 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://5iygla17stpm"
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path="res://.godot/imported/curly_not_amused.png-498d9cc5b1b6d3ab361a6266096d6b59.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/faces/curly_not_amused.png"
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dest_files=["res://.godot/imported/curly_not_amused.png-498d9cc5b1b6d3ab361a6266096d6b59.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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