Merge branch 'feature/crowd' into feat_faces

This commit is contained in:
Marvin Dalheimer 2024-01-26 20:58:29 +01:00
commit aa785eba06
5 changed files with 131 additions and 0 deletions

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extends Node2D
@export_range(1, 16, 1)
var max_persons = 16
func _ready():
var counter = 0
var person = preload("res://scenes/crowd/person.tscn")
for seat in $Seats.get_children():
seat.add_child(person.instantiate())
counter += 1
if counter == max_persons:
break

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[gd_scene load_steps=3 format=3 uid="uid://bx6htkgx23t8v"]
[ext_resource type="Script" path="res://scenes/crowd/crowd.gd" id="1_y7wyj"]
[ext_resource type="Texture2D" uid="uid://c37ydueny6n1f" path="res://scenes/crowd/table.png" id="2_kf115"]
[node name="Crowd" type="Node2D"]
position = Vector2(240, 232)
script = ExtResource("1_y7wyj")
[node name="Seats" type="Node" parent="."]
[node name="Seat_1" type="Node2D" parent="Seats"]
position = Vector2(168, 156)
[node name="Seat_10" type="Node2D" parent="Seats"]
position = Vector2(311, 137)
[node name="Seat_7" type="Node2D" parent="Seats"]
position = Vector2(249, 81)
[node name="Seat_16" type="Node2D" parent="Seats"]
position = Vector2(320, 274)
[node name="Seat_5" type="Node2D" parent="Seats"]
position = Vector2(205, 35)
[node name="Seat_12" type="Node2D" parent="Seats"]
position = Vector2(359, 184)
[node name="Seat_8" type="Node2D" parent="Seats"]
position = Vector2(204, 130)
[node name="Seat_13" type="Node2D" parent="Seats"]
position = Vector2(315, 187)
[node name="Seat_2" type="Node2D" parent="Seats"]
position = Vector2(122, 197)
[node name="Seat_3" type="Node2D" parent="Seats"]
position = Vector2(217, 199)
[node name="Seat_15" type="Node2D" parent="Seats"]
position = Vector2(366, 231)
[node name="Seat_4" type="Node2D" parent="Seats"]
position = Vector2(166, 244)
[node name="Seat_9" type="Node2D" parent="Seats"]
position = Vector2(359, 94)
[node name="Seat_14" type="Node2D" parent="Seats"]
position = Vector2(276, 232)
[node name="Seat_6" type="Node2D" parent="Seats"]
position = Vector2(159, 79)
[node name="Seat_11" type="Node2D" parent="Seats"]
position = Vector2(401, 133)
[node name="Tables" type="Node" parent="."]
[node name="Table_1" type="Sprite2D" parent="Tables"]
position = Vector2(170, 199)
texture = ExtResource("2_kf115")
[node name="Table_2" type="Sprite2D" parent="Tables"]
position = Vector2(359, 138)
texture = ExtResource("2_kf115")
[node name="Table_3" type="Sprite2D" parent="Tables"]
position = Vector2(203, 84)
texture = ExtResource("2_kf115")
[node name="Table_4" type="Sprite2D" parent="Tables"]
position = Vector2(319, 230)
texture = ExtResource("2_kf115")

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[gd_scene load_steps=2 format=3 uid="uid://cl4fax7fbh2g7"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_kbo53"]
size = Vector2(20, 30)
[node name="Person" type="Sprite2D"]
texture = SubResource("PlaceholderTexture2D_kbo53")

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c37ydueny6n1f"
path="res://.godot/imported/table.png-4bc92ae90425ddea852f77e75ef69549.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/crowd/table.png"
dest_files=["res://.godot/imported/table.png-4bc92ae90425ddea852f77e75ef69549.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1