Add sound effects
This commit is contained in:
parent
0abd197c18
commit
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://0k6ujfaq7msw"
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path="res://.godot/imported/buh_1.wav-e92be9823514555c18a1d85000eb7b5f.sample"
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[deps]
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source_file="res://audio/buh_1.wav"
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dest_files=["res://.godot/imported/buh_1.wav-e92be9823514555c18a1d85000eb7b5f.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dwsveuqk75ael"
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path="res://.godot/imported/buh_2.wav-3265de19d1ec12c358a8b7076a834489.sample"
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[deps]
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source_file="res://audio/buh_2.wav"
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dest_files=["res://.godot/imported/buh_2.wav-3265de19d1ec12c358a8b7076a834489.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://fkwgly1jeqro"
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path="res://.godot/imported/buh_3.wav-a51f4eb5ec7d0e39beb5b09148160404.sample"
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[deps]
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source_file="res://audio/buh_3.wav"
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dest_files=["res://.godot/imported/buh_3.wav-a51f4eb5ec7d0e39beb5b09148160404.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://d1y3npku40ufd"
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path="res://.godot/imported/buh_4.wav-051f93dfac6f5affe4111e95b81d366c.sample"
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[deps]
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source_file="res://audio/buh_4.wav"
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dest_files=["res://.godot/imported/buh_4.wav-051f93dfac6f5affe4111e95b81d366c.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dxe2412gbht5x"
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path="res://.godot/imported/cough_1.wav-64464c03d6559b420ee1e171b477560b.sample"
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[deps]
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source_file="res://audio/cough_1.wav"
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dest_files=["res://.godot/imported/cough_1.wav-64464c03d6559b420ee1e171b477560b.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://04yaek8c54sk"
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path="res://.godot/imported/cough_2.wav-479f12d101d6cd1066d489e83754c964.sample"
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[deps]
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source_file="res://audio/cough_2.wav"
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dest_files=["res://.godot/imported/cough_2.wav-479f12d101d6cd1066d489e83754c964.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b0q3boyn1ivpk"
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path="res://.godot/imported/cough_3.wav-9f6c98fa25daeb2d797c7b6d2d749f18.sample"
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[deps]
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source_file="res://audio/cough_3.wav"
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dest_files=["res://.godot/imported/cough_3.wav-9f6c98fa25daeb2d797c7b6d2d749f18.sample"]
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[params]
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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||||||
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dirqt4slkf2qi"
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path="res://.godot/imported/haha_1.wav-9427e5608055932c293e9ac065da8228.sample"
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[deps]
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source_file="res://audio/haha_1.wav"
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dest_files=["res://.godot/imported/haha_1.wav-9427e5608055932c293e9ac065da8228.sample"]
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[params]
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bugi8raxy604q"
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path="res://.godot/imported/haha_2.wav-ff41bdcb14ad06c10f2d09031e08b6f4.sample"
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[deps]
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source_file="res://audio/haha_2.wav"
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dest_files=["res://.godot/imported/haha_2.wav-ff41bdcb14ad06c10f2d09031e08b6f4.sample"]
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[params]
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||||||
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force/8_bit=false
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||||||
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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compress/mode=0
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://do3t0b6nmai2x"
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path="res://.godot/imported/haha_3.wav-21ca331f9acd246b9e4c523efb31e6c1.sample"
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[deps]
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||||||
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source_file="res://audio/haha_3.wav"
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dest_files=["res://.godot/imported/haha_3.wav-21ca331f9acd246b9e4c523efb31e6c1.sample"]
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||||||
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||||||
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[params]
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||||||
|
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||||||
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force/8_bit=false
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||||||
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force/mono=false
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||||||
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cnqxqkbvuttdm"
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path="res://.godot/imported/haha_4.wav-42bc10d85a404b6f4a5abe9a7f7baf0b.sample"
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[deps]
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source_file="res://audio/haha_4.wav"
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dest_files=["res://.godot/imported/haha_4.wav-42bc10d85a404b6f4a5abe9a7f7baf0b.sample"]
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||||||
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[params]
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||||||
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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compress/mode=0
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://uml0racw45mf"
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path="res://.godot/imported/tim_blabla_1.wav-4f25400e13b50e69afd6ea760e82c8bb.sample"
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[deps]
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source_file="res://audio/tim_blabla_1.wav"
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dest_files=["res://.godot/imported/tim_blabla_1.wav-4f25400e13b50e69afd6ea760e82c8bb.sample"]
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[params]
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||||||
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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||||||
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compress/mode=0
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@ -0,0 +1,24 @@
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||||||
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b8vih1eklq0xs"
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path="res://.godot/imported/tim_blabla_2.wav-bceb510a368831dc11e03222487328db.sample"
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[deps]
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||||||
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source_file="res://audio/tim_blabla_2.wav"
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dest_files=["res://.godot/imported/tim_blabla_2.wav-bceb510a368831dc11e03222487328db.sample"]
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||||||
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|
||||||
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[params]
|
||||||
|
|
||||||
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force/8_bit=false
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||||||
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force/mono=false
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||||||
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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||||||
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compress/mode=0
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@ -0,0 +1,24 @@
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||||||
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[remap]
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||||||
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://d2ka2b15l2us"
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path="res://.godot/imported/tim_blabla_3.wav-f7541f158e8afa9614fb099b23f606b9.sample"
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[deps]
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source_file="res://audio/tim_blabla_3.wav"
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dest_files=["res://.godot/imported/tim_blabla_3.wav-f7541f158e8afa9614fb099b23f606b9.sample"]
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||||||
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||||||
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[params]
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||||||
|
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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compress/mode=0
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://7nx6sepgu4w0"
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path="res://.godot/imported/tim_blabla_4.wav-9d46330c2047d4f4fe7de99a4c161e6f.sample"
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[deps]
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source_file="res://audio/tim_blabla_4.wav"
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dest_files=["res://.godot/imported/tim_blabla_4.wav-9d46330c2047d4f4fe7de99a4c161e6f.sample"]
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[params]
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||||||
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||||||
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force/8_bit=false
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||||||
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force/mono=false
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||||||
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
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edit/trim=false
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||||||
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edit/normalize=false
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||||||
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edit/loop_mode=0
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||||||
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edit/loop_begin=0
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||||||
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edit/loop_end=-1
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compress/mode=0
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@ -11,6 +11,13 @@ var default_texture: Texture2D = load("res://sprites/tim_side.png")
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var ducking_texture: Texture2D = load("res://sprites/tim_ducking.svg")
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var ducking_texture: Texture2D = load("res://sprites/tim_ducking.svg")
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var last_joke: Joke
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var last_joke: Joke
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var blabla_sounds = [
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preload("res://audio/tim_blabla_1.wav"),
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preload("res://audio/tim_blabla_2.wav"),
|
||||||
|
preload("res://audio/tim_blabla_3.wav"),
|
||||||
|
preload("res://audio/tim_blabla_4.wav")
|
||||||
|
]
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
Signals.hit_tim.connect(ouch)
|
Signals.hit_tim.connect(ouch)
|
||||||
|
@ -46,6 +53,8 @@ func _on_joke_button_button_pressed(joke: Joke):
|
||||||
_disable_buttons()
|
_disable_buttons()
|
||||||
_start_joke_for_audience()
|
_start_joke_for_audience()
|
||||||
$AnimationPlayer.play("talking")
|
$AnimationPlayer.play("talking")
|
||||||
|
$Speaker.stream = blabla_sounds[randi() % blabla_sounds.size()]
|
||||||
|
$Speaker.play()
|
||||||
|
|
||||||
func _get_targeted_audience_members(target_all: bool):
|
func _get_targeted_audience_members(target_all: bool):
|
||||||
if target_all:
|
if target_all:
|
||||||
|
|
|
@ -44,6 +44,26 @@ var known_bodies = {
|
||||||
],
|
],
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var buh_sounds = [
|
||||||
|
preload("res://audio/buh_1.wav"),
|
||||||
|
preload("res://audio/buh_2.wav"),
|
||||||
|
preload("res://audio/buh_3.wav"),
|
||||||
|
preload("res://audio/buh_4.wav"),
|
||||||
|
]
|
||||||
|
|
||||||
|
var laugh_sounds = [
|
||||||
|
preload("res://audio/haha_1.wav"),
|
||||||
|
preload("res://audio/haha_2.wav"),
|
||||||
|
preload("res://audio/haha_3.wav"),
|
||||||
|
preload("res://audio/haha_4.wav"),
|
||||||
|
]
|
||||||
|
|
||||||
|
var cough_sounds = [
|
||||||
|
preload("res://audio/cough_1.wav"),
|
||||||
|
preload("res://audio/cough_2.wav"),
|
||||||
|
preload("res://audio/cough_3.wav"),
|
||||||
|
]
|
||||||
|
|
||||||
const laughter_duration : float = 2. # seconds
|
const laughter_duration : float = 2. # seconds
|
||||||
const laughter_bobs : int = 4
|
const laughter_bobs : int = 4
|
||||||
var laughter_left : float = 0.
|
var laughter_left : float = 0.
|
||||||
|
@ -62,6 +82,15 @@ static func get_random_color():
|
||||||
var keys = ["blue", "green", "red"]
|
var keys = ["blue", "green", "red"]
|
||||||
return keys[randi() % keys.size()]
|
return keys[randi() % keys.size()]
|
||||||
|
|
||||||
|
func get_random_cough():
|
||||||
|
return cough_sounds[randi() % cough_sounds.size()]
|
||||||
|
|
||||||
|
func get_random_buh():
|
||||||
|
return buh_sounds[randi() % buh_sounds.size()]
|
||||||
|
|
||||||
|
func get_random_laugh():
|
||||||
|
return laugh_sounds[randi() % laugh_sounds.size()]
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
laughter_left = 0.
|
laughter_left = 0.
|
||||||
|
@ -108,6 +137,10 @@ func update_mood(change: float):
|
||||||
# bob head
|
# bob head
|
||||||
var tween = get_tree().create_tween().bind_node(self).set_loops(laughter_bobs)
|
var tween = get_tree().create_tween().bind_node(self).set_loops(laughter_bobs)
|
||||||
var bob_duration = laughter_duration / laughter_bobs / 2
|
var bob_duration = laughter_duration / laughter_bobs / 2
|
||||||
|
|
||||||
|
$Speaker.stream = get_random_laugh()
|
||||||
|
$Speaker.play()
|
||||||
|
|
||||||
tween.tween_property(face, "position", Vector2.UP * 20, bob_duration).set_delay(randf_range(0, bob_duration))
|
tween.tween_property(face, "position", Vector2.UP * 20, bob_duration).set_delay(randf_range(0, bob_duration))
|
||||||
tween.tween_property(face, "position", Vector2.ZERO, bob_duration)
|
tween.tween_property(face, "position", Vector2.ZERO, bob_duration)
|
||||||
|
|
||||||
|
@ -123,6 +156,10 @@ func update_expression():
|
||||||
else:
|
else:
|
||||||
expression = "neutral"
|
expression = "neutral"
|
||||||
|
|
||||||
|
if randi() % 25000 == 1:
|
||||||
|
$Speaker.stream = get_random_cough()
|
||||||
|
$Speaker.play()
|
||||||
|
|
||||||
func set_random_body(for_color):
|
func set_random_body(for_color):
|
||||||
if str(for_color) not in known_bodies:
|
if str(for_color) not in known_bodies:
|
||||||
var keys = known_bodies.keys()
|
var keys = known_bodies.keys()
|
||||||
|
@ -154,6 +191,9 @@ func on_joke_finish():
|
||||||
func throw_bottle():
|
func throw_bottle():
|
||||||
mood += 2.0
|
mood += 2.0
|
||||||
|
|
||||||
|
$Speaker.stream = get_random_buh()
|
||||||
|
$Speaker.play()
|
||||||
|
|
||||||
var bottle_scene = preload("res://scenes/objects/bottle.tscn")
|
var bottle_scene = preload("res://scenes/objects/bottle.tscn")
|
||||||
var bottle = bottle_scene.instantiate()
|
var bottle = bottle_scene.instantiate()
|
||||||
|
|
||||||
|
|
|
@ -27,3 +27,6 @@ shape = SubResource("RectangleShape2D_5rd5b")
|
||||||
|
|
||||||
[node name="Profile" type="Node2D" parent="."]
|
[node name="Profile" type="Node2D" parent="."]
|
||||||
script = ExtResource("2_bsodr")
|
script = ExtResource("2_bsodr")
|
||||||
|
|
||||||
|
[node name="Speaker" type="AudioStreamPlayer2D" parent="."]
|
||||||
|
bus = &"Sound"
|
||||||
|
|
|
@ -141,6 +141,8 @@ libraries = {
|
||||||
"": SubResource("AnimationLibrary_xvfym")
|
"": SubResource("AnimationLibrary_xvfym")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[node name="Speaker" type="AudioStreamPlayer2D" parent="Tim"]
|
||||||
|
|
||||||
[node name="Boundary" type="Node2D" parent="."]
|
[node name="Boundary" type="Node2D" parent="."]
|
||||||
script = ExtResource("2_8p6ir")
|
script = ExtResource("2_8p6ir")
|
||||||
width = 400.0
|
width = 400.0
|
||||||
|
|
Loading…
Reference in New Issue