patch bottles

This commit is contained in:
Mikhail Aristov 2024-01-27 17:06:28 +01:00
parent 8ade594449
commit d0412d2f01
5 changed files with 14 additions and 5 deletions

View File

@ -6,7 +6,6 @@
[node name="Crowd" type="Node2D"]
position = Vector2(240, 232)
script = ExtResource("1_y7wyj")
max_persons = 1
[node name="Tables" type="Node" parent="."]

View File

@ -68,7 +68,7 @@ func _process(delta):
mood += profile.lashout_decay * delta
if mood < -9.9:
if mood < profile.lashout_threshold:
throw_bottle()
update_expression()

View File

@ -30,5 +30,5 @@ script = ExtResource("2_bsodr")
happy_threshold = 3.0
angry_threshold = -3.0
lashout_threshold = -10.0
happiness_decay = 1.0
lashout_decay = 10.0
happiness_decay = 0.1
lashout_decay = 0.1

View File

@ -8,6 +8,7 @@ radius = 22.4893
height = 44.9786
[node name="BottleSprite" type="Sprite2D"]
z_index = 50
scale = Vector2(0.25, 0.25)
texture = ExtResource("1_uea7l")
script = ExtResource("1_87ktq")

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://cicyfp5xjvvu4"]
[gd_scene load_steps=8 format=3 uid="uid://cicyfp5xjvvu4"]
[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
[ext_resource type="Texture2D" uid="uid://kq63ictuirhc" path="res://sprites/tim_side.png" id="1_saxit"]
@ -8,6 +8,9 @@
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_3hx6l"]
size = Vector2(600, 200)
[sub_resource type="CircleShape2D" id="CircleShape2D_4pu36"]
radius = 33.0151
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wmfel"]
size = Vector2(100, 10000)
@ -26,6 +29,12 @@ boundary = NodePath("../Boundary")
tim_sprite = NodePath("Sprite2D")
transmitter_area = NodePath("Joke Transmitter/Area2D")
[node name="ThrowPoint" type="Area2D" parent="Tim"]
position = Vector2(0, -151)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tim/ThrowPoint"]
shape = SubResource("CircleShape2D_4pu36")
[node name="Sprite2D" type="Sprite2D" parent="Tim"]
z_index = 110
position = Vector2(-12, -142)