diff --git a/godot/scenes/tutorial.gd b/godot/scenes/tutorial.gd
index ad0ad55..7920030 100644
--- a/godot/scenes/tutorial.gd
+++ b/godot/scenes/tutorial.gd
@@ -4,11 +4,18 @@ extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
- pass # Replace with function body.
+ pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
- pass
+ pass
+
+func _input(event):
+ if event.is_action_pressed("interact"):
+ change_scene()
func _on_button_pressed():
- get_tree().change_scene_to_packed(next_scene)
+ change_scene()
+
+func change_scene():
+ get_tree().change_scene_to_packed(next_scene)
diff --git a/godot/scenes/tutorial.tscn b/godot/scenes/tutorial.tscn
index 18acb54..36997db 100644
--- a/godot/scenes/tutorial.tscn
+++ b/godot/scenes/tutorial.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=3 format=3 uid="uid://dsbpdd7xdslx0"]
+[gd_scene load_steps=4 format=3 uid="uid://cxsuv8lnui8p7"]
[ext_resource type="Script" path="res://scenes/tutorial.gd" id="1_i8rpu"]
[ext_resource type="PackedScene" uid="uid://cik30de5gaaah" path="res://scenes/ingame_scene.tscn" id="2_lch8g"]
+[ext_resource type="Texture2D" uid="uid://dhpn2dswrkgyj" path="res://sprites/ui/controlls.svg" id="3_u3bmf"]
[node name="Tutorial" type="Node2D"]
script = ExtResource("1_i8rpu")
@@ -19,10 +20,18 @@ dragger_visibility = 2
[node name="RichTextLabel" type="RichTextLabel" parent="AspectRatioContainer/VSplitContainer"]
layout_mode = 2
-text = "Can YOU please the crowd?
+bbcode_enabled = true
+text = "
+ Can [b]YOU[/b] please the crowd?
-Throw out jokes but be aware that not every joke is for everyone.
-Can you please everyone before you run out of breath?"
+
+ Throw out jokes but be aware that not every joke is for everyone.
+ Can you please everyone before you run out of breath?
+
+
+ Use these buttons on your controller
+ or press A, S, or D on your keyboard
+ to tell a joke"
[node name="CenterContainer" type="CenterContainer" parent="AspectRatioContainer/VSplitContainer"]
layout_mode = 2
@@ -31,4 +40,8 @@ layout_mode = 2
layout_mode = 2
text = "I'm ready for the show!"
+[node name="Controlls" type="Sprite2D" parent="."]
+position = Vector2(430, 219)
+texture = ExtResource("3_u3bmf")
+
[connection signal="pressed" from="AspectRatioContainer/VSplitContainer/CenterContainer/Button" to="." method="_on_button_pressed"]
diff --git a/godot/sprites/title_tough_crowd.svg b/godot/sprites/title_tough_crowd.svg
new file mode 100644
index 0000000..607f362
--- /dev/null
+++ b/godot/sprites/title_tough_crowd.svg
@@ -0,0 +1,240 @@
+
+
+
+
diff --git a/godot/sprites/title_tough_crowd.svg.import b/godot/sprites/title_tough_crowd.svg.import
new file mode 100644
index 0000000..ce8ddb4
--- /dev/null
+++ b/godot/sprites/title_tough_crowd.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://bjw0tkgm1xw4g"
+path="res://.godot/imported/title_tough_crowd.svg-7d127687f288d8aa415aebb0fe1f52c6.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://sprites/title_tough_crowd.svg"
+dest_files=["res://.godot/imported/title_tough_crowd.svg-7d127687f288d8aa415aebb0fe1f52c6.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/godot/sprites/ui/controlls.svg b/godot/sprites/ui/controlls.svg
new file mode 100644
index 0000000..d8c772f
--- /dev/null
+++ b/godot/sprites/ui/controlls.svg
@@ -0,0 +1,41 @@
+
+
+
+
diff --git a/godot/sprites/ui/controlls.svg.import b/godot/sprites/ui/controlls.svg.import
new file mode 100644
index 0000000..e772c59
--- /dev/null
+++ b/godot/sprites/ui/controlls.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dhpn2dswrkgyj"
+path="res://.godot/imported/controlls.svg-f344638583995aa20a510a8549990547.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://sprites/ui/controlls.svg"
+dest_files=["res://.godot/imported/controlls.svg-f344638583995aa20a510a8549990547.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/godot/ui/components/game_logo.tscn b/godot/ui/components/game_logo.tscn
index 3c702ec..a82a0db 100644
--- a/godot/ui/components/game_logo.tscn
+++ b/godot/ui/components/game_logo.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://b4blrdjthcxnn"]
-[ext_resource type="Texture2D" uid="uid://dmelj2qgr8w7k" path="res://icon.svg" id="1_scjn5"]
+[ext_resource type="Texture2D" uid="uid://bjw0tkgm1xw4g" path="res://sprites/title_tough_crowd.svg" id="1_ehg6o"]
[node name="GameLogo" type="CenterContainer"]
offset_right = 110.0
@@ -15,4 +15,4 @@ theme_override_constants/margin_bottom = 10
[node name="TextureRect" type="TextureRect" parent="MarginContainer"]
layout_mode = 2
-texture = ExtResource("1_scjn5")
+texture = ExtResource("1_ehg6o")