+game over
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@ -15,3 +15,5 @@ settings_volume_sound,Sound Volume,Sound Lautstärke
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settings_language,Game Language,Spielsprache
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game_paused,Game paused,Spiel pausiert
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resume_game,Resume game,Weiterspielen
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game_over,Show over,Show vorbei
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your_score,Your score:,Deine Punkte:
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@ -1,7 +1,7 @@
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## Script that manages saving games.
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class_name SaveGame extends Node
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const ENABLED = true
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const ENABLED = false
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const ENCRYPTION_KEY = "godotrules"
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const SAVE_GAME_TEMPLATE = "savegame.save"
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const SAVE_GROUP_NAME = "Persist"
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@ -20,6 +20,54 @@ unique_name_in_owner = true
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process_mode = 2
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visible = false
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[node name="ScoreOverlay" type="CenterContainer" parent="UI"]
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unique_name_in_owner = true
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process_mode = 2
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer3" type="VBoxContainer" parent="UI/ScoreOverlay"]
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layout_mode = 2
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[node name="Label" type="Label" parent="UI/ScoreOverlay/VBoxContainer3"]
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layout_mode = 2
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theme_type_variation = &"HeaderLarge"
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text = "game_over"
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horizontal_alignment = 1
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[node name="LabelScore" type="Label" parent="UI/ScoreOverlay/VBoxContainer3"]
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layout_mode = 2
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theme_type_variation = &"HeaderLarge"
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text = "your_score"
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horizontal_alignment = 1
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[node name="FinalScore" type="Label" parent="UI/ScoreOverlay/VBoxContainer3"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_type_variation = &"HeaderLarge"
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text = "100"
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horizontal_alignment = 1
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[node name="MenuContainer" type="VBoxContainer" parent="UI/ScoreOverlay/VBoxContainer3"]
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unique_name_in_owner = true
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layout_mode = 2
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theme_override_constants/separation = 8
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[node name="MainMenuButton" type="Button" parent="UI/ScoreOverlay/VBoxContainer3/MenuContainer"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(180, 0)
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layout_mode = 2
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size_flags_horizontal = 4
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text = "new_game"
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[node name="ExitButton" type="Button" parent="UI/ScoreOverlay/VBoxContainer3/MenuContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "leave_game"
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[node name="Crowd" parent="." instance=ExtResource("4_aeh13")]
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position = Vector2(0, 0)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://cicyfp5xjvvu4"]
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[gd_scene load_steps=12 format=3 uid="uid://cicyfp5xjvvu4"]
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[ext_resource type="Texture2D" uid="uid://bg85if5rrrdmm" path="res://sprites/room/buehne.svg" id="1_32lst"]
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[ext_resource type="Script" path="res://scenes/Tim.gd" id="1_g3k2b"]
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@ -6,6 +6,7 @@
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[ext_resource type="Script" path="res://scenes/Boundary.gd" id="2_8p6ir"]
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[ext_resource type="PackedScene" uid="uid://r1i7ln2hpwq5" path="res://scenes/joke_button.tscn" id="3_0t41i"]
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[ext_resource type="Script" path="res://scenes/DisplayStamina.gd" id="6_88orn"]
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[ext_resource type="FontFile" uid="uid://le2vdo2626vw" path="res://fonts/Montserrat-Medium.ttf" id="6_pb3a7"]
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[ext_resource type="Script" path="res://scenes/DisplayMood.gd" id="7_5m0td"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jfw8v"]
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@ -15,6 +16,7 @@ radius = 23.0217
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size = Vector2(250, 10000)
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[sub_resource type="LabelSettings" id="LabelSettings_aq472"]
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font = ExtResource("6_pb3a7")
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font_size = 32
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[node name="Stage" type="Node2D"]
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