translations:

+ tutorial
+ credits
This commit is contained in:
Mikhail Aristov 2024-01-28 13:47:32 +01:00
parent 0785d10856
commit fae4164619
5 changed files with 32 additions and 20 deletions

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@ -1,5 +1,5 @@
keys,en,de keys,en,de
credits,Credits here,Credits hier credits,"© Koveras, Pytunia, Rinma, WiiPlayer2","© Koveras, Pytunia, Rinma, WiiPlayer2"
new_game,New Game,Neues Spiel new_game,New Game,Neues Spiel
continue,Continue,Fortfahren continue,Continue,Fortfahren
settings,Game Settings,Einstellungen settings,Game Settings,Einstellungen
@ -17,3 +17,25 @@ game_paused,Game paused,Spiel pausiert
resume_game,Resume game,Weiterspielen resume_game,Resume game,Weiterspielen
game_over,That's a wrap!,Das war's! game_over,That's a wrap!,Das war's!
your_score,Your score:,Deine Punkte: your_score,Your score:,Deine Punkte:
tutorial,"
Can [b]YOU[/b] please the crowd?
Throw out jokes but be aware that not every joke is for everyone.
Can you please everyone before you run out of breath?
Use these buttons on your controller
or press A, S, or D on your keyboard
to tell a joke","
Kannst [b]DU[/b] die Menge zufriedenstellen??
Hau Witze raus, aber bedenke, dass nicht jeder Witz für jeden ist.
Kannst du alle zufriedenstellen, bevor dir die Puste ausgeht?
Nutze diese Tasten auf deinem Controller
oder A, S oder D auf deiner Tastatur, um
einen Witz zu erzählen"
tutorial_button,I'm ready for the show!,Ich bin für die Show bereit!
1 keys en de
2 credits Credits here © Koveras, Pytunia, Rinma, WiiPlayer2 Credits hier © Koveras, Pytunia, Rinma, WiiPlayer2
3 new_game New Game Neues Spiel
4 continue Continue Fortfahren
5 settings Game Settings Einstellungen
17 resume_game Resume game Weiterspielen
18 game_over That's a wrap! Das war's!
19 your_score Your score: Deine Punkte:
20 tutorial Can [b]YOU[/b] please the crowd? Throw out jokes but be aware that not every joke is for everyone. Can you please everyone before you run out of breath? Use these buttons on your controller or press A, S, or D on your keyboard to tell a joke Kannst [b]DU[/b] die Menge zufriedenstellen?? Hau Witze raus, aber bedenke, dass nicht jeder Witz für jeden ist. Kannst du alle zufriedenstellen, bevor dir die Puste ausgeht? Nutze diese Tasten auf deinem Controller oder A, S oder D auf deiner Tastatur, um einen Witz zu erzählen
21 tutorial_button I'm ready for the show! Ich bin für die Show bereit!
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@ -4,18 +4,18 @@ extends Node2D
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
pass # Replace with function body. pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame. # Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta): func _process(delta):
pass pass
func _input(event): func _input(event):
if event.is_action_pressed("interact"): if event.is_action_pressed("interact"):
change_scene() change_scene()
func _on_button_pressed(): func _on_button_pressed():
change_scene() change_scene()
func change_scene(): func change_scene():
get_tree().change_scene_to_packed(next_scene) get_tree().change_scene_to_packed(next_scene)

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@ -21,24 +21,14 @@ dragger_visibility = 2
[node name="RichTextLabel" type="RichTextLabel" parent="AspectRatioContainer/VSplitContainer"] [node name="RichTextLabel" type="RichTextLabel" parent="AspectRatioContainer/VSplitContainer"]
layout_mode = 2 layout_mode = 2
bbcode_enabled = true bbcode_enabled = true
text = " text = "tutorial"
Can [b]YOU[/b] please the crowd?
Throw out jokes but be aware that not every joke is for everyone.
Can you please everyone before you run out of breath?
Use these buttons on your controller
or press A, S, or D on your keyboard
to tell a joke"
[node name="CenterContainer" type="CenterContainer" parent="AspectRatioContainer/VSplitContainer"] [node name="CenterContainer" type="CenterContainer" parent="AspectRatioContainer/VSplitContainer"]
layout_mode = 2 layout_mode = 2
[node name="Button" type="Button" parent="AspectRatioContainer/VSplitContainer/CenterContainer"] [node name="Button" type="Button" parent="AspectRatioContainer/VSplitContainer/CenterContainer"]
layout_mode = 2 layout_mode = 2
text = "I'm ready for the show!" text = "tutorial_button"
[node name="Controlls" type="Sprite2D" parent="."] [node name="Controlls" type="Sprite2D" parent="."]
position = Vector2(430, 219) position = Vector2(430, 219)