Waldemar Tomme
|
d021fff64b
|
Bottles reduce stamina
|
2024-01-28 14:12:00 +01:00 |
Waldemar Tomme
|
cb9b905227
|
People outside target area now also stop losing mood while a joke is told
|
2024-01-28 12:19:52 +01:00 |
Waldemar Tomme
|
64fcffb0f2
|
Bottles are now jokes
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2024-01-28 11:51:33 +01:00 |
Mikhail Aristov
|
146f309c94
|
+curtain in the score screen
|
2024-01-28 10:47:21 +01:00 |
Waldemar Tomme
|
b5bc64a581
|
Audience actually hears joke now at the end
|
2024-01-28 10:02:41 +01:00 |
Waldemar Tomme
|
9d826ce153
|
Audience hears the joke at the end of talking
|
2024-01-28 09:45:33 +01:00 |
Waldemar Tomme
|
a76cd29124
|
Disable joke buttons while talking and at game end
|
2024-01-28 09:16:46 +01:00 |
Mikhail Aristov
|
2b07de2666
|
Merge remote-tracking branch 'remotes/origin/main' into feat_game_over
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2024-01-27 21:18:42 +01:00 |
Mikhail Aristov
|
1f125ed467
|
endgame done
|
2024-01-27 21:10:50 +01:00 |
Marvin Dalheimer
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fe5436c9ab
|
Merge branch 'main' into feature/tim_animation
# Conflicts:
# godot/scenes/Tim.gd
# godot/scenes/stage.tscn
|
2024-01-27 20:46:22 +01:00 |
Marvin Dalheimer
|
2c7128aafd
|
Add animations to Tim
|
2024-01-27 20:34:39 +01:00 |
Waldemar Tomme
|
677a7c518a
|
Add hook stub for empty stamina
|
2024-01-27 20:25:10 +01:00 |
Mikhail Aristov
|
fa47248174
|
+stamina and mood display
|
2024-01-27 19:33:33 +01:00 |
Mikhail Aristov
|
0c5a0ad84a
|
after merge fixes
|
2024-01-27 13:58:26 +01:00 |
Waldemar Tomme
|
16afe2b983
|
Transmit jokes to the audience
|
2024-01-27 13:08:34 +01:00 |
Waldemar Tomme
|
f224391f30
|
Implement joke button signaling
|
2024-01-27 12:36:06 +01:00 |
Mikhail Aristov
|
e9213d5ecc
|
post-merge fixes
|
2024-01-26 21:22:33 +01:00 |
Waldemar Tomme
|
41730b86dd
|
Tim can move now
|
2024-01-26 21:01:22 +01:00 |