[gd_scene load_steps=2 format=3 uid="uid://cl4fax7fbh2g7"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_kbo53"] size = Vector2(20, 30) [node name="Person" type="Sprite2D"] texture = SubResource("PlaceholderTexture2D_kbo53")