Tough_Crowd/godot/scenes/bodies/body_red_1.tscn

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[gd_scene load_steps=2 format=3 uid="uid://5flf4apu2s33"]
[ext_resource type="Texture2D" uid="uid://b6211hcc6kclc" path="res://sprites/bodies/body_red_1.svg" id="1_0fjdh"]
[node name="BodyRed1" type="Sprite2D"]
texture = ExtResource("1_0fjdh")