Tough_Crowd/godot/ui/components/float_range_game_settings_o...

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[gd_scene load_steps=2 format=3 uid="uid://cpo1u33eut0i4"]
[ext_resource type="Script" path="res://ui/components/float_range_game_settings_option.gd" id="1_hqqh3"]
[node name="FloatRangeGameSettingsOption" type="HSlider"]
custom_minimum_size = Vector2(100, 0)
script = ExtResource("1_hqqh3")
[connection signal="value_changed" from="." to="." method="_on_float_range_game_settings_option_value_changed"]