Tough_Crowd/godot/scenes/crowd/audience_profile.gd

21 lines
541 B
GDScript

class_name AudienceProfile
extends Node2D
@export var happy_threshold : float
@export var angry_threshold : float
@export var lashout_threshold : float
@export var happiness_decay : float
@export var lashout_decay : float
# Maps JokeType (as int) to mood change (as float)
@export var joke_mood_mapping: Dictionary
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass