21 lines
723 B
GDScript
21 lines
723 B
GDScript
extends Node2D
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@export var move_speed = 100
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@export var boundary: Boundary
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Input.is_action_pressed("move_right"):
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position += Vector2.RIGHT * delta * move_speed
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if position.x > boundary.get_most_right_position():
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position = Vector2(boundary.get_most_right_position(), position.y)
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if Input.is_action_pressed("move_left"):
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position += Vector2.LEFT * delta * move_speed
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if position.x < boundary.get_most_left_position():
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position = Vector2(boundary.get_most_left_position(), position.y)
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