bodies
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+random bodies
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2024-01-27 15:40:59 +01:00 |
boot
|
initial template commit
|
2024-01-26 19:01:32 +01:00 |
crowd
|
Adapt decay values
|
2024-01-27 17:15:24 +01:00 |
faces
|
+jenny
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2024-01-27 13:36:08 +01:00 |
objects
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remove WASD movement
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2024-01-27 17:42:38 +01:00 |
Boundary.gd
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+random faces
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2024-01-26 22:10:03 +01:00 |
Joke Button.gd
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Set sprites based on jokes
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2024-01-27 13:35:14 +01:00 |
Tim.gd
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sync indents
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2024-01-27 16:56:14 +01:00 |
game_settings_scene.gd
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
game_settings_scene.tscn
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
ingame_scene.gd
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
ingame_scene.tscn
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Adapt decay values
|
2024-01-27 17:15:24 +01:00 |
intro_scene.tscn
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
joke_button.tscn
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Fix input mapping stuff etc.
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2024-01-27 17:08:50 +01:00 |
main_menu_scene.gd
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
main_menu_scene.tscn
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
node_example.gd
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initial template commit
|
2024-01-26 19:01:32 +01:00 |
stage.tscn
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Rotate the bottles
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2024-01-27 17:34:24 +01:00 |