Tough_Crowd/godot/scenes/bodies/body_green_3.tscn

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[gd_scene load_steps=2 format=3 uid="uid://budkcly8pgpvt"]
[ext_resource type="Texture2D" uid="uid://bsy1pfhg1ante" path="res://sprites/bodies/body_green_3.svg" id="1_qcqxr"]
[node name="BodyGreen3" type="Sprite2D"]
texture = ExtResource("1_qcqxr")