Tough_Crowd/godot/scenes
Mikhail Aristov 8145f7ad86 Merge remote-tracking branch 'remotes/origin/stage' 2024-01-26 21:08:04 +01:00
..
boot initial template commit 2024-01-26 19:01:32 +01:00
crowd reorder tables 2024-01-26 21:06:59 +01:00
faces +faces logic 2024-01-26 20:53:36 +01:00
Boundary.gd Tim can move now 2024-01-26 21:01:22 +01:00
Tim.gd Tim can move now 2024-01-26 21:01:22 +01:00
game_settings_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
game_settings_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
ingame_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
ingame_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
intro_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
main_menu_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
main_menu_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
node_example.gd initial template commit 2024-01-26 19:01:32 +01:00
stage.tscn Tim can move now 2024-01-26 21:01:22 +01:00