Tough_Crowd/godot/sprites/room/chair.tscn

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[gd_scene load_steps=2 format=3 uid="uid://bbehbuw5lvfkr"]
[ext_resource type="Texture2D" uid="uid://dy3y1wvowh72r" path="res://sprites/room/chair.svg" id="1_17hl8"]
[node name="Chair" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, 15)
scale = Vector2(0.25, 0.25)
texture = ExtResource("1_17hl8")