Tough_Crowd/godot/default_bus_layout.tres

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[gd_resource type="AudioBusLayout" format=3 uid="uid://dq3dvojo8sb1n"]
[resource]
bus/1/name = &"Sound"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"