Tough_Crowd/godot/scenes/bodies/body_blue_1.tscn

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[gd_scene load_steps=2 format=3 uid="uid://c12qb0t5fukxy"]
[ext_resource type="Texture2D" uid="uid://bt8qft2vpyl24" path="res://sprites/bodies/body_blue_1.svg" id="1_ppgo0"]
[node name="BodyBlue1" type="Sprite2D"]
texture = ExtResource("1_ppgo0")