Tough_Crowd/godot/scenes/bodies/body_blue_3.tscn

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[gd_scene load_steps=2 format=3 uid="uid://dnpviu6dbg4dr"]
[ext_resource type="Texture2D" uid="uid://7bw8nqowkthc" path="res://sprites/bodies/body_blue_3.svg" id="1_3emr7"]
[node name="BodyBlue3" type="Sprite2D"]
texture = ExtResource("1_3emr7")