Tough_Crowd/godot/scenes
Waldemar Tomme c2192ffdb5 Merge remote-tracking branch 'origin/main' into joke-processing 2024-01-27 16:21:26 +01:00
..
bodies +random bodies 2024-01-27 15:40:59 +01:00
boot initial template commit 2024-01-26 19:01:32 +01:00
crowd Merge remote-tracking branch 'origin/main' into joke-processing 2024-01-27 16:21:26 +01:00
faces +jenny 2024-01-27 13:36:08 +01:00
Boundary.gd +random faces 2024-01-26 22:10:03 +01:00
Joke Button.gd Set sprites based on jokes 2024-01-27 13:35:14 +01:00
Tim.gd after merge fixes 2024-01-27 13:58:26 +01:00
game_settings_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
game_settings_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
ingame_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
ingame_scene.tscn post-merge fixes 2024-01-26 21:22:33 +01:00
intro_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
joke_button.tscn Set sprites based on jokes 2024-01-27 13:35:14 +01:00
main_menu_scene.gd initial template commit 2024-01-26 19:01:32 +01:00
main_menu_scene.tscn initial template commit 2024-01-26 19:01:32 +01:00
node_example.gd initial template commit 2024-01-26 19:01:32 +01:00
stage.tscn fix sprite z index 2024-01-27 16:15:55 +01:00