Tough_Crowd/godot/scenes/joke_button.tscn

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[gd_scene load_steps=5 format=3 uid="uid://r1i7ln2hpwq5"]
[ext_resource type="Script" path="res://scenes/Joke Button.gd" id="1_lofpb"]
[ext_resource type="Texture2D" uid="uid://huokdqy7birm" path="res://sprites/room/bubble_blue.svg" id="2_ivsb5"]
[ext_resource type="Texture2D" uid="uid://bsda544aynmha" path="res://sprites/room/bubble_green.svg" id="3_26ki8"]
[ext_resource type="Texture2D" uid="uid://cttngp4bj5fh2" path="res://sprites/room/bubble_red.svg" id="4_o1r21"]
[node name="Joke Button" type="Node2D" node_paths=PackedStringArray("sprite")]
script = ExtResource("1_lofpb")
action = "joke_button_1"
sprite = NodePath("Sprite2D")
type_sprites = Array[Texture2D]([ExtResource("3_26ki8"), ExtResource("2_ivsb5"), ExtResource("4_o1r21")])
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_ivsb5")
[node name="StaminaLabel" type="RichTextLabel" parent="."]
offset_right = 40.0
offset_bottom = 40.0
text = "xx"