23 lines
430 B
GDScript
23 lines
430 B
GDScript
class_name Boundary
|
|
extends Node2D
|
|
|
|
@export var width = 200.
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(_delta):
|
|
pass
|
|
|
|
|
|
func get_most_left_position():
|
|
return global_position.x - width / 2
|
|
|
|
|
|
func get_most_right_position():
|
|
return global_position.x + width / 2
|